Hi There
System Specs:
OS: Ubuntu 22.04.2 LTS
Memory: 16GB
CPU: 12th gen Intel i7-12700H
GPU: NVIDIA GeForce RTX 3060 Mobile
Hardware: MSI Crosshair 15
Im getting very frequent crashes running the “Play Test Unity Scene” in Unity Editor 2021.3.11f1 (and 3.20f1, 3.21f1, and 3.22f1) using the Orbbec Astra Pro and with a borrowed RealSense L515 (separately not together). It’s also happening in my own scene, but I’ve been testing with the Test Scene in a fresh project to keep things simple.
I originally had the 0.36.7 runtime and the latest Unity Package (28 Dec 2022 commit but the README appears to be from the 0.36.2 commit), but I’ve also just installed the 0.36.10 runtime.
What I did:
I installed nuitrack-ubuntu-amd64.deb (0.36.07 a few months ago, and 0.36.10 just now) and imported NuitrackSDK.unitypackage into a fresh Unity project as instructed. I made sure my camera is activated (Nuitrack Pro license when using the Orbbec and Trial for the RealSense), I opened the Nuitrack menu and selected “Tests > Play Test Unity Scene.” One of three things randomly happened over lots and lots of trials: 1) it crashes Unity Editor almost immediately. 2) it tracks my skeleton for anywhere from 5 to 10 seconds and then crashes, or 3) it tracks until I stop it, but this is pretty rare (say, 10% of the time).
I’ve tried changing camera ID to 0,1, and 2 in nuitrack.config
(for the Orbbec). The first time I did this I got a false positive (case 3 above) and thought this had solved it, and immediately wrote a happy reply to that issue, but then, alas, the next time I hit play it crashed again and continues to do so. Changing the CameraID seems to have no effect.
There has been nothing of interest I can find in ~/.config/unity3d/Editor.log
, until literally this minute when I ran it to be sure I got a log for when it crashed, which I’ve pasted below. The line (Unity:3091): Gdk-CRITICAL **: 18:14:43.776: gdk_window_get_cursor: assertion 'GDK_IS_WINDOW (window)' failed
jumps out but is very early and it didnt crash immediately this time (tracked my skeleton for about 5 seconds before crashing). I’m not sure if the crash report at the end points to the cause of the crash. I have the latest mono installed.
…AND I also get crashes in the nuitrack runtime app:
I launch the Nuitrack runtime app from the terminal. As it launches the GUI it prints the following into the terminal:
Can't find video camera!
Can't find depth camera!
Warning: USB events thread - failed to set priority. This might cause loss of data...
After I select the sensor in the drop down and click the Try Nuitrack! button, it does the same thing as in Unity (crashes immediately or after 5-10 seconds, or once in a while runs until I stop it), but it seemed a bit more reliable in 0.36.7 than in 0.36.10 (I haven’t had it not crash in this latest version and it crashed only about 50% of the time in the older version). When it crashes, it logs “Error: Sample failed. Exit code: 11”
The RealSense seems a bit more reliable than the Orbbec. I’ve been using the USB3.0 port exclusively for the RealSense and either the USB3.0 or USB2.0 port for the Orbbec without any difference.
Im on a rapidly approaching deadline so any advice would be greatly appreciated! Thanks so much in advance.
From Editor.log:
(Unity:3091): Gdk-CRITICAL **: 18:14:43.776: gdk_window_get_cursor: assertion 'GDK_IS_WINDOW (window)' failed
Desktop is 1920 x 1080 @ 60 Hz
Initialize udev device monitor.
[Package Manager] Server::Start -- Port 36635 was selected
and
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Can't find video camera!
Can't find Depth camera!
Warning: USB events thread - failed to set priority. This might cause loss of data...
Symbol file LoadedFromMemory doesn't match image /home/tkoterwas/Projects/Creative AI Residency/CameraTest/Library/PackageCache/com.unity.visualscripting@1.8.0/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image /home/tkoterwas/Projects/Creative AI Residency/CameraTest/Library/PackageCache/com.unity.visualscripting@1.8.0/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll
Native extension for LinuxStandalone target not found
Refreshing native plugins compatible for Editor in 1.90 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Fallback handler could not load library /home/tkoterwas/Unity/Hub/Editor/2021.3.11f1/Editor/Data/MonoBleedingEdge/lib/libnuitrack
<color=green><b>Test Nuitrack (ver.3610) init was successful! (type: Runtime)</b></color>
Current Scripting Backend Mono2x Target:Standalone
Device [Sensor Name: Astra, License: PRO]
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
NuitrackSDKEditor.ErrorSolver.NuitrackChecker:PingNuitrack () (at Assets/NuitrackSDK/Nuitrack/Scripts/Editor/ErrorSolver/NuitrackChecker.cs:89)
NuitrackSDKEditor.ErrorSolver.NuitrackChecker:.cctor () (at Assets/NuitrackSDK/Nuitrack/Scripts/Editor/ErrorSolver/NuitrackChecker.cs:20)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:126)
(Filename: Assets/NuitrackSDK/Nuitrack/Scripts/Editor/ErrorSolver/NuitrackChecker.cs Line: 89)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-CameraTest
Mono: successfully reloaded assembly
- Completed reload, in 0.944 seconds
Domain Reload Profiling:
ReloadAssembly (944ms)
BeginReloadAssembly (115ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (45ms)
EndReloadAssembly (771ms)
LoadAssemblies (32ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (144ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (33ms)
SetupLoadedEditorAssemblies (186ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (2ms)
BeforeProcessingInitializeOnLoad (45ms)
ProcessInitializeOnLoadAttributes (121ms)
ProcessInitializeOnLoadMethodAttributes (12ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (232ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.001761 seconds.
Asset Pipeline Refresh: Total: 1.066 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=96 ms
Asset DB Callback time: managed=19 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=949 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=3979, non-scripts=886
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeBeforeRefreshCallbacks: 0.111ms
ApplyChangesToAssetFolders: 0.044ms
Scan: 0.000ms
OnSourceAssetsModified: 0.000ms
InitializeImportedAssetsSnapshot: 11.033ms
GetAllGuidsForCategorization: 0.453ms
CategorizeAssets: 46.367ms
ImportOutOfDateAssets: 979.648ms (977.761ms without children)
CompileScripts: 0.954ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.449ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.328ms
OnDemandSchedulerStart: 0.157ms
ReloadSourceAssets: 1.043ms
UnloadImportedAssets: 0.832ms
PostProcessAllAssets: 19.017ms
GatherAllCurrentPrimaryArtifactRevisions: 0.113ms
UnloadStreamsBegin: 0.153ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.712ms
GetLoadedSourceAssetsSnapshot: 1.268ms
PersistCurrentRevisions: 0.129ms
UnloadStreamsEnd: 0.012ms
GenerateScriptTypeHashes: 0.968ms
Untracked: 23.714ms
Nuitrack Start Info:
NuitrackAI: False
Faces using: True
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
NuitrackManager:NuitrackInit () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:555)
NuitrackManager:StartNuitrack () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:762)
NuitrackManager:Init () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:283)
NuitrackManager:Awake () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:271)
(Filename: Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs Line: 555)
Nuitrack Init OK
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
NuitrackManager:NuitrackInit () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:563)
NuitrackManager:StartNuitrack () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:762)
NuitrackManager:Init () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:283)
NuitrackManager:Awake () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:271)
(Filename: Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs Line: 563)
Nuitrack Run OK
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
NuitrackManager:NuitrackInit () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:566)
NuitrackManager:StartNuitrack () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:762)
NuitrackManager:Init () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:283)
NuitrackManager:Awake () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:271)
(Filename: Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs Line: 566)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 15.484 ms
Integration: 2231.645 ms
Integration of assets: 0.278 ms
Thread Wait Time: -0.013 ms
Total Operation Time: 2247.395 ms
Asset Pipeline Refresh: Total: 0.024 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
TrimDiskCacheJob: Current cache size 0mb
Nuitrack Stop OK
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
NuitrackManager:StopNuitrack () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:803)
NuitrackManager:OnDestroy () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:891)
(Filename: Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs Line: 803)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 7.169 ms
Integration: 10.547 ms
Integration of assets: 0.011 ms
Thread Wait Time: 0.147 ms
Total Operation Time: 17.875 ms
Unloading 258 unused Assets / (18.5 MB). Loaded Objects now: 7632.
Memory consumption went from 112.1 MB to 93.6 MB.
Total: 7.485724 ms (FindLiveObjects: 0.301824 ms CreateObjectMapping: 0.139124 ms MarkObjects: 4.759259 ms DeleteObjects: 2.284979 ms)
Reloading assemblies for play mode.
Registering precompiled user dll's ...
Registered in 0.001955 seconds.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
Can't find video camera!
Can't find Depth camera!
Warning: USB events thread - failed to set priority. This might cause loss of data...
Symbol file LoadedFromMemory doesn't match image /home/tkoterwas/Projects/Creative AI Residency/CameraTest/Library/PackageCache/com.unity.visualscripting@1.8.0/Editor/VisualScripting.Core/Dependencies/YamlDotNet/Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image /home/tkoterwas/Projects/Creative AI Residency/CameraTest/Library/PackageCache/com.unity.visualscripting@1.8.0/Editor/VisualScripting.Core/Dependencies/DotNetZip/Unity.VisualScripting.IonicZip.dll
Native extension for LinuxStandalone target not found
Refreshing native plugins compatible for Editor in 1.88 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Fallback handler could not load library /home/tkoterwas/Unity/Hub/Editor/2021.3.11f1/Editor/Data/MonoBleedingEdge/lib/libnuitrack
<color=green><b>Test Nuitrack (ver.3610) init was successful! (type: Runtime)</b></color>
Current Scripting Backend Mono2x Target:Standalone
Device [Sensor Name: Astra, License: PRO]
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
NuitrackSDKEditor.ErrorSolver.NuitrackChecker:PingNuitrack () (at Assets/NuitrackSDK/Nuitrack/Scripts/Editor/ErrorSolver/NuitrackChecker.cs:89)
NuitrackSDKEditor.ErrorSolver.NuitrackChecker:.cctor () (at Assets/NuitrackSDK/Nuitrack/Scripts/Editor/ErrorSolver/NuitrackChecker.cs:20)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:126)
(Filename: Assets/NuitrackSDK/Nuitrack/Scripts/Editor/ErrorSolver/NuitrackChecker.cs Line: 89)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-CameraTest
Mono: successfully reloaded assembly
- Completed reload, in 0.962 seconds
Domain Reload Profiling:
ReloadAssembly (962ms)
BeginReloadAssembly (103ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (44ms)
EndReloadAssembly (801ms)
LoadAssemblies (28ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (141ms)
ReleaseScriptCaches (1ms)
RebuildScriptCaches (33ms)
SetupLoadedEditorAssemblies (210ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (2ms)
BeforeProcessingInitializeOnLoad (46ms)
ProcessInitializeOnLoadAttributes (143ms)
ProcessInitializeOnLoadMethodAttributes (12ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (237ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.001749 seconds.
Asset Pipeline Refresh: Total: 1.084 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=99 ms
Asset DB Callback time: managed=16 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=967 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=3979, non-scripts=886
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeBeforeRefreshCallbacks: 0.113ms
ApplyChangesToAssetFolders: 0.048ms
Scan: 0.000ms
OnSourceAssetsModified: 0.001ms
InitializeImportedAssetsSnapshot: 7.907ms
GetAllGuidsForCategorization: 0.439ms
CategorizeAssets: 47.204ms
ImportOutOfDateAssets: 1003.608ms (1001.647ms without children)
CompileScripts: 0.955ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.459ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.327ms
OnDemandSchedulerStart: 0.219ms
ReloadSourceAssets: 1.166ms
UnloadImportedAssets: 0.896ms
PostProcessAllAssets: 16.428ms
GatherAllCurrentPrimaryArtifactRevisions: 0.120ms
UnloadStreamsBegin: 0.041ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 0.811ms
GetLoadedSourceAssetsSnapshot: 1.004ms
PersistCurrentRevisions: 0.135ms
UnloadStreamsEnd: 0.017ms
GenerateScriptTypeHashes: 0.944ms
Untracked: 20.965ms
Nuitrack Start Info:
NuitrackAI: False
Faces using: True
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
NuitrackManager:NuitrackInit () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:555)
NuitrackManager:StartNuitrack () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:762)
NuitrackManager:Init () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:283)
NuitrackManager:Awake () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:271)
(Filename: Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs Line: 555)
Nuitrack Init OK
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
NuitrackManager:NuitrackInit () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:563)
NuitrackManager:StartNuitrack () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:762)
NuitrackManager:Init () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:283)
NuitrackManager:Awake () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:271)
(Filename: Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs Line: 563)
Nuitrack Run OK
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /home/bokken/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
NuitrackManager:NuitrackInit () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:566)
NuitrackManager:StartNuitrack () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:762)
NuitrackManager:Init () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:283)
NuitrackManager:Awake () (at Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs:271)
(Filename: Assets/NuitrackSDK/Nuitrack/Scripts/NuitrackManager.cs Line: 566)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 9.539 ms
Integration: 2013.920 ms
Integration of assets: 0.009 ms
Thread Wait Time: -0.005 ms
Total Operation Time: 2023.463 ms
Asset Pipeline Refresh: Total: 0.064 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
=================================================================
Native Crash Reporting
=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
=================================================================
Native stacktrace:
=================================================================
0x7f3af3915062 - /home/tkoterwas/Unity/Hub/Editor/2021.3.11f1/Editor/Data/MonoBleedingEdge/MonoEmbedRuntime/libmonobdwgc-2.0.so :
0x7f3af38bdd3d - /home/tkoterwas/Unity/Hub/Editor/2021.3.11f1/Editor/Data/MonoBleedingEdge/MonoEmbedRuntime/libmonobdwgc-2.0.so :
0x7f3af3843250 - /home/tkoterwas/Unity/Hub/Editor/2021.3.11f1/Editor/Data/MonoBleedingEdge/MonoEmbedRuntime/libmonobdwgc-2.0.so :
0x7f3d0ca42520 - /lib/x86_64-linux-gnu/libc.so.6 :
0x7f3ac9618ed7 - /usr/etc/nuitrack/middleware/libNuitrackModule.so :
0x7f3ac8f8602c - /usr/etc/nuitrack/middleware/libNuitrackModule.so :
0x7f3ac8f86abb - /usr/etc/nuitrack/middleware/libNuitrackModule.so :
0x7f3d149705fe - /home/tkoterwas/Unity/Hub/Editor/2021.3.11f1/Editor/libfbxsdk.so :
0x7f3d0ca94b43 - /lib/x86_64-linux-gnu/libc.so.6 :
0x7f3d0cb26a00 - /lib/x86_64-linux-gnu/libc.so.6 :
=================================================================
Telemetry Dumper:
=================================================================
Thread 0x7f39adffb640 may have been prematurely finalized* Assertion at mono-threads.c:702, condition `info' not met, function:mono_thread_info_current,
Assertion failed on expression: 'watch.tracker'
Caught fatal signal - signo:11 code:1 errno:0 addr:0x38
OpenCV Error: Assertion failed (key_ != -1 && "Can't fetch data from terminated TLS container.") in getData, file /builds/3divi-3rdparty/opencv/modules/core/src/system.cpp, line 1532
terminate called after throwing an instance of 'cv::Exception'
what(): /builds/3divi-3rdparty/opencv/modules/core/src/system.cpp:1532: error: (-215) key_ != -1 && "Can't fetch data from terminated TLS container." in function getData