Is there a way to display both depth and skeleton tracking on different canvas in same scene on Unity.
I am currently using Intel’s realsense D435 and want to get the depth and RGB+skeleton scene set up.
While trying to get the RGB+skeleton running, the skeleton does not match up with the RGB as seen in image
I can get the RGB image and Depth image running together but cannot align the skeleton on the RGB image.
I also have the DepthProvider.Depth2ColorRegistration set to true.
Any help/ideas would be appreciated.