Built Game can't detect motion track on Windows


I’ve created a motion tracking game in unity and when I test it in unity itself, it works perfectly fine. However, when I built the game on windows, the game is not able to detect the camera that I am using. Is there anything i can do about it.

thanks in advance

Hi tokinom,

  • What Nuitrack version do you use?
  • Please provide us with the values of NUITRACK_HOME and PATH (to the Nuitrack folder) environment variables. Please check that they’re system variables (not user variables).