I have a question about CalibrationInfo.SensorOrientation which is used in
Quaternion jointOrient = Quaternion.Inverse(CalibrationInfo.SensorOrientation) * (joint.ToQuaternionMirrored()) * modelJoint.baseRotOffset;
modelJoint.bone.rotation = jointOrient;
What is CalibrationInfo class and SensorOrientation variable? And when SensorOrientation will be set? because I print it every time it is called and its value is (0, 0, 0, 1).