Can I know the body joints of the segments

Hello,
I’m using the nuitrack sdk really well.

By referring to SegmentExample in the Unity project, the segment implementation has been completed.
What I want is to fix a collider or object to the hand of the segment, is there any way…?

Or can I know the body joints of the segments?

Hello. Maybe this tutorial can help https://github.com/3DiVi/nuitrack-sdk/blob/master/doc/Unity_RGB_Skeletons.md