Can't make nuitrack SDK work in Unity3D

Hello,

I’m trying to make nuitrack SDK work in Unity3D but I have this error:
TerminateException: NuitrackException (TerminateException) nuitrack.NativeImporter.throwException (ExceptionType type) nuitrack.NativeNuitrack.Init (System.String config) nuitrack.Nuitrack.Init (System.String config, NuitrackMode mode)

Sample is working and it’s not about my code because this is working on other computers with the same one.

This is unlikely a environment variable error like I see in lot of topics because I tried many ways to set it. Plus, when I put a wrong one I got a bad configuration error.

Thank you in advance for your help.

Hello, I still have this issue. Could I have some help please ?

Hi hvallee,

Please advise:

  • What sensor do you use?
  • Do you plug in only one sensor to your PC?
  • Please try to run one of our standard samples, for example, nuitrack_sample or nuitrack_c11_sample. Do they work fine? If not, please send us the output.

Hello, thank you for your answer.

  • I use the orbecc astra
  • Yes I plug only one sensor
  • Samples are working fine

Try to run nuitrack_csharp_sample from Nuitrack SDK. Does it work?