Check the skeleton when more than 2 people

I use nuitrack for unity 3d nuitrack v32. I can’t check the skeleton for the 3rd person or more. When the 3rd person enters the frame, the skeleton of the old player will be removed. I tested the sample version of nuitrack when setting the number of people that can check to 6 but it still doesn’t work. I have some old games that can still check 3 people. The error only occurs in the current project. Do you know the reason and how to solve it?

Hello @Long

Check this post [SOLVED] Nuitrack & Unity loading scene takes 5 seconds - #9 by Stepan.Reuk
The same parameters can be found in %NUITRACK_HOME%/data/nuitrack.config"Skeletonization.ActiveUsers: 2" which can be increased to 6 people.

I tried setting Skeletonization.ActiveUsers: 3 but it still doesn’t work. Old games can still check for 3 people.

Hello @Long
Have you tried running nuitrack_sample? Does it work the same way?

Hello,
I tried running nuitrack_sample and it also had errors. Even the sample skeleton when the value was increased to 6.