Conect Key with Unreal Plugin

Hello everyone,

I recently purchased a Nuitrack Perpetual AI license, successfully activated it, and it works fine in Nuitrack Viewer with my Kinect v2.

However, when I try to use it inside Unreal Engine 5.5 (with the SDK/Plugin), I get the following error in the Output Log:

LogTemp: Error: To use Nuitrack, you need activate AI Subscription. 
https://nuitrack.com/#pricing (Perpetual and Trial are not supported in UE)

This is very confusing because:

  • I already have the Perpetual AI license (the most complete version).

  • It works perfectly outside Unreal (Viewer and SDK samples).

  • But inside Unreal, it refuses to work unless I purchase an additional AI Subscription.

:pushpin: My questions:

  1. Is this a known limitation in the current Nuitrack SDK for Unreal?

  2. Does Unreal only support AI Subscription now, even if you own Perpetual AI?

  3. Is there a workaround (e.g., a classic SDK plugin or integration method) to use Perpetual AI inside UE5.5?

I would really appreciate if anyone who faced the same issue can confirm or share how they solved it.

Thanks in advance!

Hello @Gerar

  1. All the main functions are adapted to work with blueprints. (But if something is missing, you can use C++ or make a request to add a blueprint)
    1. Unreal plugin only works if Nuitrack AI Subscription is used (Won’t work with Trial or Perpetual)