I’m working on integrating the Orbbec Femto Bolt depth camera with Unreal Engine 5 and considering using Nuitrack SDK for skeleton tracking. However, I couldn’t find clear documentation on whether Nuitrack fully supports this camera model in UE4 or UE5.
- Does Nuitrack SDK currently support Orbbec Femto Bolt for full-body skeleton tracking in Unreal Engine?
- If not, are there any workarounds or alternative solutions for real-time skeletal tracking with this camera in UE5?
- Would OpenNI2 or any other middleware be a viable option for this setup?