Height of user(in real measurment)


How can we transform the data in Unity in order to measure in cm? (for example height for one man or how deep he can squat- position of the hip for example in movement)
Im using Unity and TVico.


The height can be calculated based on some geometry math.
But that is going to depend to a certain extent on how you setup your sensor.

As in - how high it is from the ground … and if it pointing perfectly parallel to the ground etc.

Start with the Distance from sensor = which is basically the depth in mm
Then calculate angle above and below the axis for each point you want to measure using 0.0.0 as base.
Then height of triangle given base and angle will give you height above and below axis.

Just a quick thought …