I was wondering if there is documentation on using the Nuitrack software with an intel realsense depth sensor to record a skeleton overlay on a person moving and export it as an animation file similar to an .fbx
The main idea is to use the skeleton to animate a character model,
thank you for your help
Hello @fcristo
Unfortunately, there is no such documentation at the moment.
Regarding questions about RGBandSkeletons tutorial:
- nuitrack.config is located in C:\Program Files\Nuitrack\nuitrack\nuitrack\data . But, since you need to enable “Depth2Color registration”, there is no need to edit it. Since this option is enabled in Unity by default in the “NuitrackScripts” prefab on your scene.
- The JointUI and ConnectionUI prefabs are currently in NuitrackSDK\Avatar\UI Avatar\Prefabs\SubPrefabs
Thank you for paying attention to this, we will release an update of the tutorial in the near future