Init Nuitrack Libraries fail at Android 11 (unity 2022.2)

Hello, I am a sports app developer in korea.
based on nuitrack sdk 0.36.16, I develped app with astra+ and android 11
but it doesn’t works.

This is Unity log what i see in adb logcat


SystemInfo CPU = ARM64 FP ASIMD AES, Cores = 6, Memory = 3836mb
SystemInfo ARM big.LITTLE configuration: 2 big (mask: 0x30), 4 little (mask: 0xf)
ApplicationInfo com.DefaultCompany.Sibal version 0.1 build 9c79bb91-8216-4c4a-9bb6-f1843c4341cf
Built from ‘2020.3/release’ branch, Version ‘2022.2.12f1 (022dac4955a3)’, Build type ‘Release’, Scripting Backend ‘il2cpp’, CPU ‘arm64-v8a’, Stripping ‘Disabled’

InitNuitrackLibraries() starts.
NuitrackSDK.Loader.NuitrackLoader:InitNuitrackLibraries()
NuitrackManager:Init()
d__112:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Nuitrack callback: onInitFailure
NuitrackSDK.Loader.NuitrackCallback:onInitFailure(Int32)

nuitrack app : 0.36.16

Unity Version : 2022.2.12f1
device(rockhip rk3399) : Android 11
camera : Orbbec astra+

could you help me?

(Just a placeholder meaning we are resolving this issue through a Help Desk system, we could confirm compatibility issues with Android >9, will attach an update after resolution here for all those who are interested)

FYI for all those who are interested in using Nuitrack with recent version of Android (10+):

We solved incompatibility issues and have an internal release candidate (planned to be released in a month).
In the meantime please feel free to request RC version through a support channels.