Issue with skeleton tracking in Unreal

Me and my team recently started trying to use Nuitrack to track skeleton data in unreal using the 5.2 plug in but we have run into a freezing error. We used the example skeleton blueprint from the plug in which, when simulated, tracks great for about one second then unreal freezes for a second then stops tracking.

We’re not sure what could be causing this as our pc should have the technology required to run this plugin, it just seems to freeze up as soon as we begin simulation. Any help on this would be greatly appreciated

Hello @Slhelus

Is there any message in the log? You probably haven’t purchased a Nuitrack AI subscription

I checked the log and found the error message. The issues was the lack of AI subscription like you said. Thanks for your help