I checked the forum and Nuitrack seems very powerful, so I’m interested and want to try it out.
I’m currently using AzureKinect and microsoft/AzureKinectBodyTrackingSDK, but I’m having trouble with the tracking accuracy being insufficient in rare cases.
I understand that the surrounding environment and the person’s clothing have a big influence, but I haven’t found a concrete solution to the problem.
Could you please let me know if there is any document that explains the advantages of Nuitrack compared to Microsoft/AzureKinectBodyTrackingSDK?
I would also like to know what to be careful of when using body tracking with Nuitrack (for example, characteristics of clothing that make tracking difficult, surrounding environments that should be considered, etc.)
Hello @kasai.cadcenter,
Nuitrack supports Kinect Azure as well as many other depth sensors, but we don’t have a comparison document which could be shared openly.
You could take a look at this video to get a grasp on how Nuitrack is performing with Kinect Azure.
If you’re generally satisfied with AzureKinectBodyTrackingSDK - we really recommend sticking to it, as it generally performs well in most cases.
Though if you have a particular failure cases the easiest option is to just try out Nuitrack on those cases.
It’s shouldn’t take much time to launch our Nuitrack.exe or Unity demo and it’s free of charge.
P.S. The most important advantage is that Nuitrack is continued to be maintained and developed while microsoft deprecated all their software developments for the Kinect lineup. So that the Nuitrack could be generally improved for a particular cases if there is demand for this.