Dear Nuitrack,
I am developing a game in Unity that uses a RealSense camera and the Nuitrack package. My question is whether it is possible for a camera to detect the hand movements of two people simultaneously, so that the players would have the opportunity to play against each other on a split screen.
Is it possible to set it up so that a single camera can track all four hands? Or would that require two cameras? Currently, I have created my game based on the Gallery scene.
Hello @P.Gergo
Yes, it is possible to receive hand data from multiple users.
Check out this documentation
https://github.com/3DiVi/nuitrack-sdk/blob/master/doc/Hand_Tracking.md#unity
For several users, you will only need to replace “current” with the array number
NuitrackManager.sensorsData[0].Users.Current → NuitrackManager.sensorsData[0].Users[1]
Thank you for your help.
I also have another question: sometimes the hand tracking is lost when I move my hands across each other in front of the camera. Is there any setting that can adjust this?
@P.Gergo Do you have any other questions about Nuitrack?
Dear Stepan,
Thanks for the help, unfortunately I couldn’t make a video, but those who asked said that it was fixed.
I needed the skeleton tracker in the Nuitrack Manager prefab because it wasn’t in the original gallery scene.
Everything works fine, thanks for your help.
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