I have a project with a couple of problems: In some cases, I need the user to be stretched out on the floor and doing movements on the floor, but my current setup cant do this because it looses the whole skeleton. How can I fix it? Also, some parts of the body that my orbbec astra series sensor catches behind others, they go crazy, for example in the case of turning around, the pelvis goes crazy. Im using this on Unreal Engine 5.3. I was thinking on fixing it with two orbbecs, but I dont know if this is possible. Thank you!
Could you please take this Nuitrack version and test your use cases in Nuitrack.exe?
We recommend that you use the AI Pose Estimation Method because it supports more complex poses instead of the classical engine which is suited for a frontal case.
If even with the AI Pose Estimation Method your use case does not work as expected, record your use case as described here and send it to us. We will investigate it further on our side and give you a recommendation.
@vadim.bazhin hey Vadim, does the multisensor setup work with gesture tracking in UE? I am planning on adding a couple of extra sensors for a larger touchless artwork.