Good morning,
we use the latest version of the nuitrack sdk for unity. While it works great most of the time,
we noticed that our application crashes after running for a few hours (exact time varies with each run)
with the following exception:
Perhaps the sensor is already being used in other program. Or some unexpected error.
nuitrack.Exception
at nuitrack.NativeImporter.throwException (nuitrack.NativeImporter+ExceptionType type) [0x00096] in <0dba52d8ba4c458ab12d583e381918b5>:0
at nuitrack.NativeNuitrack.Update () [0x00006] in <0dba52d8ba4c458ab12d583e381918b5>:0
at nuitrack.Nuitrack.Update () [0x0000a] in <0dba52d8ba4c458ab12d583e381918b5>:0
at NuitrackManager.Update () [0x00043] in <242d4c02e8ee42e4945e66ce965d436c>:0
is there some way we can avoid this exception, or recover from it without having to restart our application?
Kind regards,
Nicholas