I’m developing a virtual fitting room app in Unity using the Nuitrack SDK and an Intel RealSense D455 camera. My target resolution is 2160x3840.
To match this, I set my canvas resolution and adjusted the Nuitrack aspect ratio filter to 0.55. This successfully stretched the raw image to fill the height of my canvas, but when I run the project, the camera feed is still being displayed in a landscape format, appearing windowed with black bars. What am I missing to get the feed to fill the entire screen?"
