I’am using Nuitrack for Mixed Reality in Unity.
I have camera in Unity - with Phisical parameters such as Realsense D415 RGB (Focal Length, Sensor size). Also, I have background image (Nuitrack Color Frame) on distance = focal length by Z.
So - when i paint sphere, which position eqial joint position (from skeletonTracking) — i have mixed reality.
I have two libraries nuitrack - 0.28 and 0.35.
I debugged my code with library 0.28 - all work.
Changed library on 0.35 - and joints position no match with image.
I known about settings:
Depth2ColorRegistration = true
“RotateAngle”: “270”, (I know about rotation and my unity camera consider this)
What could be wrong?
In v.0.28 you do correction principal point to center image. Has it stayed?
Also, in nuitrack.config in realsense2 have value ‘AlignTo’: ‘none’. Maybe change this?
Sorry for my English
Могу детально объяснить все аспекты на русском.