I am preparing some assets for nuitrack/unity and I am looking for a reference rig regarding joint orientations in t-pose. I found a dropbox video which roughly shows the orientations. but it really would help a lot if there was a character rig around which I could use as a reference.
@Fele In general, any correctly rigged model will do. The main thing is to set it in a T-pose already on the Unity scene.
Do you have any other questions about Nuitrack?