RGB stream not showing on Android device

I’m trying to start RGB stream in Unity, when I use FrameProvider.cs script in Unity Editor all works fine, I see the stream, but on Android devices I get problem and only black screen
Also try with prefab CalibrationVisualization that provide RGB stream, not working too on Android device

I try to change camreId, try -1, 0, 1, 2, 3 (if index that not equal 0 get error Out of range, when cameraId 0, no error) and try to change USB ports from USB 3.0 to USB 2.0 both not help
Also in Nuitrack demo app RGB stream provide only skeleton tracking but not image from camera, black screen only, try two sensors, and 2 android devices.By the way depth stream works good in Nuitrack demo app

Unity 2021.3.31f1
Sensor that I use is Orbbec Astra Pro Plus
Devices Rasbbery pi 4, Samsung Galaxy A71

Hi @IProroIK

This issue is happening due to how orbbec designed this specific sensor (basically two independent cameras (depth and RGB) connected to usb hub).

We have included this issue in our roadmap, but without a specified resolution date.
Sorry for the inconvenience.

Thx for answer