Skeleton tracing using c#

hi , I am asking about the body joints .
can I connect the joints with a line or vector ? , like connecting the arm joints

Hi @abdullah
Yes. If you using Unity, then look this tutorial https://github.com/3DiVi/nuitrack-sdk/blob/master/doc/Unity_RGB_Skeletons.md for 2d or look prefab “Assets\NuitrackSDK\Avatar\3DAvatar\Prefabs\SkeletonAvatar” for 3d points.
If you use something else, then, as in the Unity examples, get the coordinates of the joints and draw a line from one to the other