I try to integrate Nuitrack to Unreal Engine 4.25, following the instruction.
But once i tried to run the project, it crashes.
after checking crashing log, it seems the project crashed when running this line of code.
UE_LOG(LogTemp, Warning, TEXT(“SkeletonTracker::create() CALLING…”));
skeletonTracker = SkeletonTracker::create();
Link for log file
Does anyone encounter similar problem or how to fix the crashes?