I need to build an unity3D app in which a different content would be triggered if someone pick one of 4 reallife objects ?
my sensor (an Orbbec Astra Pro) is placed on the ceiling of a box where the objects are placed waiting for someone to pick one of them. hence the sensor does not see the all body and can only see the objects and the hand that comes to pick them up.
is it doable with Nuitrack ?
If so, what is the best way to go ?