If I set “Faces.ToUse” and “DepthProvider.Depth2ColorRegistration” to true, nuitrack project was crashed when played with orbbec.
However, if I used kinectv2, project didn’t crash.
I tested it in unity5 and unity2018.
Thank you.
Hi younger,
What Orbbec camera do you use?
Hello Olga,
I use Astra Pro.
Thank you.
You have to enable RGB stream for Astra Pro: set “CameraID” value in the nuitrack.config
file (usually it’s 0, but if it doesn’t work, try 1, 2, …).
1 Like
For others coming to this more recently: this was the key to getting my Orbbec astra working without crashing in Unity 2021.3.2211 on Ubuntu 22.04.2 LTS with the Unity3D package committed Dec 28, 2022.
I edited /usr/etc/nuitrack/data/nuitrack.config
to set the CameraID to 1:
"AstraProPerseeDepthProvider": {
"POSIX": {
"PID": "0x0501",
"VID": "0x2bc5"
},
"CameraID": 1
},
UPDATE: spoke too soon. It’s crashing again…