Hello Nuitrack team,
I am currently using the Nuitrack SDK with an Astra+ sensor in Unity.
I am writing this because I am experiencing intermittent crashes in Unity.
Previously, I was using Nuitrack Runtime v0.38.4. At that time, the sensor occasionally failed to connect during initialization. After seeing the “Stability Improved for all supported platforms” note in v0.38.5, I updated the Nuitrack Runtime to version 0.38.5.
After the update, some parts seemed more stable, but I started experiencing intermittent crashes when the initial sensor connection failed. I suspect that the crash may occur when DepthSensor.Create() fails during sensor initialization. After downgrading back to Nuitrack Runtime v0.38.4, the crashes no longer occurred.
I would like to ask whether the NuitrackSDK.unitypackage released for v0.38.4 is fully compatible with Nuitrack Runtime v0.38.5.
I have also attached the collected crash logs and environment information for reference.
Environment:
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OS: Windows 11
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Unity Version: 2022.3.10f1
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Sensor: Astra+
Thank you.