Hello, sometimes the Kinect is not giving the user textures etc, im using the skeleton joints Map, sometimes it gives the 3 textures sometimes it dosent, and when ever it dosent give textures, the joints are still there and moves normally, soo it is connected but the textures dosent seem to show for some reason, this image shows that the branch is true thats why it ddosent go through, any idea ?
Hello
Sorry for late reply
- Is there a similar thing in the Nuitrack App? (“Try Nuitrack” button)
- Does this happen in your scene or, for example, in the SkeletonJoints example?
- Try updating the plugin (There were minor changes related to User Texture in the new version.)
- nuitrack app everything works fine
- it happens in the skeleton joint example map that was provided with the plugin
- ill try updating and let you know
Did you manage to check the updated version of the plugin?
Yes,i updated the nuitrack in unrealengine, and it works fine now, im facing some other issue but im wondering if u can state it here or make another topic, cuz its irrelevant to this one ( im trying to rotate the skeleton joint which is inside the skeleton joint map, but i cant rotate it cuz its always taking the exact same rotation of the person standing in front of the kinect ( and i also dont wanna move the camera )
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I’m glad to hear it.
Yes, it’s better to create a new topic. And please attach a couple of screenshots to understand the problem.
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