I can make the skeletal tracking work until some degree, but if I try to turn to see my back on the screen capture and my skeletal tracking resets and understand my back as my front.
Anyone found a solution to be able to keep the skeletal tracking even if I’m slowly turning in front of the camera?
Using Nuitrack on Unity and a Orbbec Persee [TVico]
Standard use case for Nuitrack is tracking of the skeleton of a user standing in front of the sensor. So, Nuitrack cannot recognize that a user is turned by 180 degrees and doesn’t face the sensor based on the depth data received from the sensor.
Ah unfortunate to hear. We have several large opportunities with fashion brands that anticipate 360 tracking to view the backs of garments, I’ve submitted a feature request.
For x64 linux/windows we have Nuitrack AI, which works in 360 degrees.
Could you please tell me the specs of your device? Is it a pi4/5,jetson or MiniPC(nuc)?
Example of running on NUC on a similar system