Hi, we are testing the a new Gemini 2 camera with the Nuitrack native mode (not AI) in Unity. Our previous sensor was Intel RealSense D415 and it worked fine. Now with the Gemini 2, we have experienced a big delay between the RGB frame and the joints projected
We are getting the RGB frame from the function ColorFrame.ToTexture2D() and the joints position from NuitrackManager.sensorsData[0].Users.Current.Skeleton.RawSkeleton.GetJoint(…).Proj
We have tried to modify some settings like lowering all the Gemini2 resolutions from the file OrbbecSDKConfig_v1.0.xml to 640x480px and we saw a little improvement, but still not good enough.
What should we do to minimise the delay to obtain the same result as the RealSense camera?
Thank you very much.