I Imported Nuitrack SDK to Unity project (Nuitrack SDK version .3515?, Unity version 2020.3.7f1)
My Unity program has some problems after that.
Firstly, It is invisible “Play Button” Tab on started. (I can see “Assertion failed” error on Console tab)
so I should press “Ctrl+P”.
and tab is showed after that.
Secondly, I can’t use to build button from Unity project. if I click the button, It is freeze.
and I have to turn off the unity, through windows task manager.
I thought my Unity program had something wrong at first.
so I re-Installed unity hub and unity program. but It was not worked.
And my co-worker Installed and Imported Nuitrack SDK either.
that computer was happend a same problem. so I was convinced Nuitrack SDK has something problem.
I have tried to use Intel Realsense D435i. unfortunately I don’t have another sensor.
(wire and usb3.0 ports are working correctly. I tried to other wires and other ports, other usb3.0 device.)
but I don’t know why it has problem about the device.
In my opinion, there should be no problem without the device.
and I’m sure my realsense device doesn’t have any problem.
It didn’t have any problems in new empty project.
but It has problems on my specific project only.
It seems to be crashed with other assets.
I was testing about that. but I couldn’t resolve.
And I tried to change existing package to portable package, but It was same.
Hello @Stepan.Reuk , thank you for waiting this topic.
I found what is the problem.
please check this.
You can Import the package through “Window>Package Manager>Packages:Unity Registry>find the [ProBuilder]” in tab of Unity.
I tested ProBuilder v4.5.0 with Nuitrack v0.3515 in HDRP project (Unity v2020.3.7f1)
I added only two of them, that trouble was happend.
It seems to be solved in ProBuilder v4.5.2 (Verified) and newer.
(but It has trouble in ProBuilder v5.0.1, v5.0.3 also, because It was older than v4.5.2)
and I could solve the problem using also other Unity version.