Fittingroom UE5 doesn't look as good as expected [InProgress]

Hello everyone!
I don’t have much experience with Nuitrack yet. I want to expand the Fitting Room Demo and develop an app (for university) based on it. Here’s how it currently looks for me:


however, I would like the clothing not only to float in front of the body but to actually adapt to the body, as shown at the end of the following video .

I have already tried several approaches, but unfortunately, I can’t get it to work. Can someone help me figure out what I need to adjust?

I am using an Intel RealSense D435i and working in Unreal Engine 5.2 (I cant run it in 5.4 and also got some issues in 5.3).

Thank you very much in advance!

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I managed to get it running in UE 5.3 and 5.4. However, it still doesn’t look the way it’s supposed to. I’d really appreciate it if someone could help me out. If any further information is needed, I’ll send it as quickly as possible upon request. Thank you in advance! :slight_smile:

Hello @30_Samu_03
Thank you for your interest in the plugin. We are preparing improvements regarding this case, we will try to update the plugin as soon as possible

Thank you for your reply @Stepan.Reuk .
Is it foreseeable when the plugin will receive this update? I want to use Nuitrack for a project that needs to be completed by January 20th.
Is there already a way to make the demo look like it does in the video (maybe Unreal Engine 4 or Unity)?

@30_Samu_03
You can test the “Virtual Fitting Room Sample” scene in our Unity-package
https://github.com/3DiVi/nuitrack-sdk/tree/master/Unity3D

Good to know, thank you very much! Is it foreseeable when the plugin in Unreal Engine 5 will receive an update?

I think in the first quarter of 2025